PR:BF2 v1.1.4.0 (2014/03/15)
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KEY FEATURES:
- Added Syrian Rebels faction.
- Added Sbeneh Outskirts (2km) - Syrian Rebels vs MEC - AAS, Insurgency, Skirmish, COOP.
- Fixed one-shot bug.
- Added deployable 5m sandbag wall.
- Fixed Iraqi Insurgent mortars.
- Fixed supply crates. They now only resupply the crate's designated faction.
- Fixed CSBs to be destroyable by IEDs.
- Fixed Cargo Ship, choppers aren't sliding that much on it anymore.
- Increased ROE time to 2 minutes instead of 1 after helping the insurgents.
- Increased player climbing ability slightly.
- Added Syrian Rebels faction.
- Replaced the collaborator class with a light combat medic. To compliment this, the Iraqi insurgent unarmed class has been given binoculars and a radio - allowing them to provide intel.
- Fixed the French Forces not having deployable HMG's.
- Updated smoke trails.
- Updated bomb, artillery and other explosion effects.
- Updated various other effects with visual tweaks and performance improvements
- Added new US Grunt voices.
- Updated sounds on G3, KORD/DSHK, M4, M16, M79, M240, M1014, MG4, Negev, PZF3, TAR21.
- Updated sounds on Kiowa, Mi-8, Mi-17, UH-60, M1A2.
- Fixed various sound distance issues.
- Added truck with mounted ZU-23-2 AA cannon.
- Added Su-25a.
- Updated F-15E. Reduced rudder rate. Fixed flare counter. Updated bomb layout.
- Updated laser physics on helicopters.
- Updated pitch rate on F-16, MiG-29 & Su-22.
- Updated Eurofighter engine behavior.
- Updated US UH1N to have a different flare launcher, to see if this fixes the flare bug on a public server.
- Fixed Mk 19 Stryker.
- Decreased Scimitar and Scorpion armor strength.
- Decreased recoil force on Tunguska & Type 95.
- Added stationary ZU-23-2 AA cannon.
- Added new Paveway Laser Guided Bombs.
- Updated simrad GTLD lasing system to be more effective.
- Updated damage levels of LGBs and GPBs.
- Updated contact damage of bombs to do significant damage on direct hits.
- Updated Hi-Power Pistol.
- Updated Eryx AT to fit real life velocities and maximum range.
- Fixed one-shot bug.
- Fixed MG3 Elcan maglinking issue.
- Fixed high damage of 20mm AA shells to tank side armor.
- Increased artillery damage to tanks.
- Increased C4 damage to air assets.
- Increased damage of Mortar IED to soft targets.
- Increased damage of 20mm AA shells against soft targets.
- Increased ZPU-4 deviation and overheating.
- Decreased ammo bag capacity to previous level.
- Decreased SMAW deploy time by 20%.
- Fixed several houses that had weird collision meshes, which allowed player to shoot through balconies, etc.
- Added !scramble to RealityAdmin, which shuffles the teams. This must be run before the round starts.
- Updated AI weapons handling.
- Updated Iraqi Insurgents kits.
- Added Sbeneh Outskirts
- Updated Beirut
- Updated COOP layers and navmeshes.
- Updated Bijar Canyons
- Added new COOP navmesh and layer.
- Fixed a bad flag route.
- AAS Alt/Std: Increased tickets by 50.
- Updated Burning Sands
- Fixed Stormer and Gopher spawn times.
- Updated Fallujah West
- Added more technicals to Iraqi Insurgents on multiple layers.
- Updated Fools Road
- AAS Inf: Added Militia SPG Technical
- AAS Alt/Lrg: Removed Challenger and replaced one BDRM with BMP-1 to balance assets, and added 50 tickets for both teams.
- Updated Iron Ridge
- Fixed machine gun emplacements at Communications flag so players can now exit them.
- AAS Inf: Removed RUS MT-LB and added Militia SPG technical for balance.
- AAS Std: Removed RUS BTR-80 and added Militia BMP-1 for balance.
- AAS Lrg: Increased spawn delay on RUS BTR-80A and added one Militia BMP-1 for balance.
- Updated Khamisiyah
- Added more ladders and rooftop walls to city.
- AAS Alt: Replaced Su-22 with Su-25.
- AAS Std: Removed one tank on each team & MEC UAZ jeep on bunker flag.
- AAS Lrg: Added Su-25 & removed MEC UAZ jeep from bunker flag.
- INS Alt: Removed MEC artillery, replaced BMP-2 with BMP-1, increased APC respawn times & removed one transport helicopter.
- INS Std: Removed MEC artillery, replaced BMP-2 with BMP-1, replaced T-72's with T-62's, increased tank & APC's respawn times & removed one transport helicopter.
- Updated Korengal Valley
- Added COOP.
- Removed UAV.
- Updated Operation Archer
- Added more armed vehicles to Taliban on multiple layers.
- Updated Operation Barracuda
- Updated COOP layers and navmeshes.
- Updated Pavlovsk Bay
- Fixed flag bleed issues on multiple layers.
- Updated Qwai
- Added delayed spawn to TOW humvee & Chinese IFV.
- Added 3 non-respawning transport trucks to Chinese main base.
- Changed one Chinese IFV to VN3.
- Updated Saaremaa
- Added COOP layers.
- Fixed invisible player bug (hopefully).
- Fixed artillery bug.
- Updated Vadso City
- Updated COOP layers and navmeshes.
- Updated Wanda Shan
- Updated COOP layers and navmeshes.