I cant participate in the meeting today but here are my few cents and suggestions to be discussed:
1. Date:
This has to be discussed once again in my opinion. 14 people voted for thursday but I rarley see more than a hand full on the server early enough to seed. So we either agree to start later in order to get more people to seed the server faster or we change the date completly. I think it would be best to play either at friday or saturday for obvious reasons. Playing late midweek is not acceptable for most of us. Most NEW players that seed the server are students, "normal working" members are usually not ingame that early.
2. Diversity:
Well, the current bugs forced us to skip nearly all maps that include non conventional forces. I want to be honest, I'm sick of AAS and all the same factions over and over again. Although we try to bring some diversity with different layers it feels like the same s**t every day. This does not only affect JFTD though but my general motivation to play PR. I know plenty of other players that feel the same so I'm pretty sure this affects the overall motivation to seed&play the JFTD too.
3. Mapvotes:
Our current "system" is bad IMO. It is confusing, takes too long and is not encouraging. My suggestion: We start a one week vote two weeks in advance of every JFTD so the maps to be played are set one week beforehand. This allows us to promote the maps early and hopefully gain some interest. My idea is to blacklist all map&layer combinations we played for the next two months, the remaining maps are then just shoveld into a poll on the forums. Everyone has 3 votes. The 3 top maps win and will be played. Of course this sounds like a lot of effort but I want to use a google spreadsheet for this process.
https://docs.google.com/spreadsheet/ccc ... sp=sharing
In there we simply add the last time played date to the maps and we can easily generate a list of all maps availiable for the next JFTD that takes into account whether they are bugged or otherwise restricted. Copy&paste that list into a new thread with a poll and you are done. It just requires someone or a small team to administer the data, generate a new poll and share the result on other plattforms. By blacklisting a map&layer combination we ensure some diversity gamemode, map and layerwise. We can still have a discussion of course to decide for maps or gamemodes that should be restricted in general due to balance or whatsoever. I did not include verhicle warfare layers for example because we dont want to play that gamemode at the moment. This can of course change later. This system is easy and flexible.
P.S: Have a look at the spreadsheet, I ticked all maps we dont play at the moment due to various bugs. That what I mean with same shit over and over again.