Joint Operations Map Discussion

Every Thursday evening on our PR:BF2 server
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Colonelbruno
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Re: Joint Operations Map Discussion

Beitragvon Colonelbruno » Mi 9. Sep 2015, 14:16

hmmm, 3 green maps in a row might be a bit much.

How about this:

- Ghost Train
- Silent Eagle
- Sbeneh Outskirts LRG
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dergammla
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Re: AW: Joint Operations Map Discussion

Beitragvon dergammla » Mi 9. Sep 2015, 14:44

green donnerstag
#420

GT-I9515
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Blackpanther
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Re: Joint Operations Map Discussion

Beitragvon Blackpanther » Mi 9. Sep 2015, 15:10

Murkey hat geschrieben:^
DonDOOM hat geschrieben:
Murkey hat geschrieben: So back to this week, I say we go with Blackpanther's suggestion:
Qwai AAS STD
Shijia AAS LRG or INF?
Silent AAS ALT
As much as I love Silent Eagle Alt, we sadly shouldn't play it since the Hind-F (heavy hind) has bugged ATGMs in 1.3.1.
That's all I know I'm afraid.
me too, I trusted DonDoom so maybe ask him when you see him
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Buschpilot453
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Re: Joint Operations Map Discussion

Beitragvon Buschpilot453 » Mi 9. Sep 2015, 16:09

Colonelbruno hat geschrieben:hmmm, 3 green maps in a row might be a bit much...

Dont you think its a bit late to complain? We had a full week to discuss maps and when it gets posted on the PR forums it suddenly is "too green".

https://www.youtube.com/watch?v=TDEpLi-9WU8
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Colonelbruno
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Re: Joint Operations Map Discussion

Beitragvon Colonelbruno » Mi 9. Sep 2015, 18:23

Buschpilot453 hat geschrieben:Dont you think its a bit late to complain?
No.

______
Dear Buschi,

First and foremost there is a fine distinction between complaining and raising a concern. I just made another suggestion to take in concideration, because the map choices felt a little bit too green. But maybe it is Environment Day tomorrow and I just didn't knew. ;)

Furthermore I didn't knew that it's "too late" to bring in my thoughts to the map discussion thread one day before the event is happening. I'm sorry that I don't think about this 24/7 and therefore visit this thread only once in a while.

Regards
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dergammla
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Re: AW: Joint Operations Map Discussion

Beitragvon dergammla » Mi 9. Sep 2015, 18:34

#buschbash

GT-I9515
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Ranzpirat
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Re: Joint Operations Map Discussion

Beitragvon Ranzpirat » Do 10. Sep 2015, 02:49

Colonelbruno hat geschrieben:because the map choices felt a little bit too green
U lookin at me, rudeboy?
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Mr.Sherenai: Ich gehe jetzt in den Park und schlürf mir einen mit nem dicken Eis.
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Murkey
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Re: Joint Operations Map Discussion

Beitragvon Murkey » Do 10. Sep 2015, 09:33

Colonelbruno hat geschrieben:But maybe it is Environment Day tomorrow and I just didn't knew. ;)

According to the internet, today is 'Suicide Prevention Day' although we can probably expand it to 'Suicide and Team-Kill Prevention Day' :P

Until the evening. Cheers, Murkey.
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Friado
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Re: Joint Operations Map Discussion

Beitragvon Friado » Do 10. Sep 2015, 14:32

[KSK]Eichhoernsche hat geschrieben:Next Week:
Asad Khal:
I was pretty pissed at Asad Khal.
I started building FOBs around our 1st white flag because we had about 15 active people on our side (3 KSKs, maybe 6 NEWs and some publics) in the beginning asI thought we're starting slow to seed the server.
I thought that the other team (15 ducks + x, including admins ) will think the same way - Well, I was completely wrong and faced 2 duck squads after building my 2nd FOB. There was no "real" other squad to fight them until more people arrived and so we we're heavily steamrolled in the beginning. (KD: 1:50)

I'm pretty sure that this won't happen next time again. If I see 15 people from one clan stacking on one side having only 40 ppl on the server:
- I will DEMAND everybody to have a slow start at the beginning and not rush as hell if teams are not balanced because people are still joining
- If this doesn't work I might need to distribute those guys (at least with that playerbase in the current round).
Well that is bullshit. We built 2 fobs before we walked to towards your flag. Not even close to rush. The problem was that you guys didn't organize your squads and didn't even try seriously. We only killed you all so easily because you were all spread out and we had squads working together. Maybe its that mentality you shouldn't "tryhard" when server is seeding and stuff. We didn't even push to your last flag because we didn't want the map to end
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Murkey
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Re: Joint Operations Map Discussion

Beitragvon Murkey » Do 10. Sep 2015, 15:50

Friado hat geschrieben:Well that is bullshit. We built 2 fobs before we walked to towards your flag. Not even close to rush. The problem was that you guys didn't organize your squads and didn't even try seriously. We only killed you all so easily because you were all spread out and we had squads working together. Maybe its that mentality you shouldn't "tryhard" when server is seeding and stuff. We didn't even push to your last flag because we didn't want the map to end
Murkey hat geschrieben: As for what Eichhoernsche says, I agree that the balance last week wasn't ideal and was very happy that as Asad Khal progressed things evened out. The 50:1 kdr was pretty bad after the first 20 minutes, but I don't think the issue was rushing. The IDF team built 3 FOBs before moving in as well, but from 2 squads, so we probably got across the river faster. After that I asked the rest of the team to dig in and let the fight build up in one area instead of an out-cap that would have hindered seeding (and spawning). Obviously the main cause was having lots of ducks turn up on time and then stack one side. This week we can be more conscious of balance, especially at lower server numbers and swap people around, at least for the first map, if not throughout.
Friado, it's alaws nice to see more activity in this topic, but you're just repeating what I wrote, but you know, less diplomatically :nicken:

Let's try and improve on last week tonight.

Cheers, Murkey.
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