
I think vote is fine.
I agree to some point. The Idea was to use this as a semi-seeding map to fill up the server. It was nearly full already when the event started so yeah, to much players. I still ike the map/layout though!fecht_niko hat geschrieben:-Shikotan INF AAS is more like Skirmish (150 - 250 tickets)
While I totally agree here (me and my squad had a lot of action going and tons of phun) there will be other people on militiaside who didnt like the stomp that much.-Iron Ridge STD was good
I cant relate, I liked the round the most out of the three, it was balanced (something around ~40:0 in the end?) and your team played with "better weapons" the round before.-Pavlovsk INF is one of the worst maps (no ticketbleed for US, better weapons....)
I left after pavlovsk so I dont know what happened, but this is some shit that shouldnt happen. Whoever was still playing as well, please elaborate! Even if the event was over, the quality shouldnt drop that much.-Burning was the worst round ever. After a mass ctd all clans switched to MEC with 90% publics on GB.
TBH the teams didn't looked that bad in the beginning. I actually thought MEC is the weaker team in the beginning, so I told my squad that we will focus on building FOBs. So while the pub squads and the PR.IT guys capped the city flag, we stayed all the way back. My squad and I switched but by then it was too late.fecht_niko hat geschrieben:-Burning was the worst round ever. After a mass ctd all clans switched to MEC with 90% publics on GB.
People with fast loading computer rushing flags, it took 20min or more and 10 people leaving on GB until admins started to balance.
Great point, didn't thought about it last night.fecht_niko hat geschrieben:Next time pls wait until people rejoined -> balance -> restart the map after a mass CTD!
+ ranzpirat was like the only admin responding...
Mitglieder in diesem Forum: 0 Mitglieder und 1 Gast