I'm personally not a big fan of this particular skirmish map. As much as I love running around with MP5's and Glock 17's I have to say that this map is dominated by a few individuals which camp the main street with AR's and basically farm kills causing all other players on the server to be at a stalemate and inable to move. If it were just for seeding it wouldn't be that much of a problem, however often in PR servers crash and upon the restart they are completely seeded before the briefing timer finishes. Often running next causes further crashes so it's best to just play through the skirmish. With the way the gameplay looks on Burning Sands Skirm it frustrates most players while a few just farm. I think we should do everything possible to reduce frustration after a server crash. The "ideal" default server map after a crash should be quick, balanced, and offer many ways of playing it so people dont grow sick and tired of it. Players should have several options of flanking and attacking. It's better if players come out of a skirmish after a crash in a creative mood rather than a frustrated one.
A few maps which I think are good (as a suggestion):


Jabal is also decent. A forest map would be nice aswell but most of them are pretty large and might take too long. Khamisiyah skirm is REALLY good but might take a bit too long as well

Just my thoughts,
Brooklyn